Hardware for superior texture performance.
Günter KnittelAndreas SchillingAnders KuglerWolfgang StraßerPublished in: Comput. Graph. (1996)
Keyphrases
- texture analysis
- real time
- texture classification
- low cost
- hardware and software
- early vision
- texture features
- computer systems
- image decomposition
- texture images
- texture synthesis
- texture information
- embedded systems
- computing systems
- image texture
- hardware architecture
- defect detection
- computer vision
- computing power
- texture segmentation
- hardware implementation
- gray level
- massively parallel
- real scenes
- personal computer
- texture mapping
- data acquisition
- computer graphics
- image database
- image processing
- texture feature extraction