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Inferring Dispositions from Object Shape and Material with Physics Game Engine Modelling.
Abhijit Vyas
Daniel Beßler
Michael Beetz
Published in:
JOWO (2021)
Keyphrases
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object shape
game engine
game development
object boundaries
object localization
serious games
video games
computer games
appearance model
object segmentation
game play
object surface
object models
shape representation
bounding box
shape variations
educational games
active contours
object model