Fast Rendering of Subdivision Surfaces.
Kari PulliMark E. SegalPublished in: Rendering Techniques (1996)
Keyphrases
- implicit surfaces
- ray tracing
- surface reconstruction
- radial basis function
- three dimensional
- point cloud
- real time
- computer graphics
- range images
- subdivision scheme
- high fidelity
- optimization process
- high quality
- surface model
- visual hull
- image synthesis
- level set
- smooth surfaces
- multiresolution
- video sequences
- image generation
- global illumination
- rendered images
- real time rendering