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Mixed-Reality Deep Reinforcement Learning for a Reach-to-grasp Task.
Hadi Beik Mohammadi
Mohammad-Ali Zamani
Matthias Kerzel
Stefan Wermter
Published in:
ICANN (1) (2019)
Keyphrases
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mixed reality
reinforcement learning
augmented reality
virtual world
distance learning
computer generated imagery
intelligent environments
digital museum
multi agent
learning process
transfer learning
learning algorithm
virtual environment
virtual humans
multimedia
expert systems
high quality
real environment