Real-Time Deformation of Subdivision Surfaces from Object Collisions.
Henry SchäferBenjamin KeinertMatthias NießnerChristoph BuchenauMichael GutheMarc StammingerPublished in: High Performance Graphics (2014)
Keyphrases
- real time
- deformable objects
- implicit surfaces
- d objects
- coordinate systems
- surface points
- surface registration
- real objects
- shape deformations
- curved objects
- curved surfaces
- surface representation
- object shape
- multiresolution
- surface reconstruction
- object model
- surface shape
- deformable surface
- geometric models
- three dimensional
- object recognition
- surface reflectance
- object tracking
- free form
- surface meshes
- normal vectors
- light source
- human body
- multiple objects
- control points
- rigid objects