Towards a singularity-based shape language: ridges, ravines, and skeletons for polygonal surfaces.
Masayuki HisadaAlexander G. BelyaevTosiyasu L. KuniiPublished in: Soft Comput. (2002)
Keyphrases
- medial axis
- shape representation
- shape analysis
- principal curves
- scale space
- arbitrarily shaped
- multiscale
- implicit surfaces
- shape descriptors
- skeleton extraction
- programming language
- curved objects
- distance maps
- geometric primitives
- coordinate systems
- free form surfaces
- free form
- complex shapes
- voronoi diagram
- surface shape
- surface properties
- medial axis transform
- distance transform
- shape model
- deformable surface
- simply connected
- surface segmentation
- distance map
- three dimensional
- surface points
- surface orientation
- shape features
- range data
- surface geometry
- geometric modeling
- geometric models
- surface registration
- dense correspondence
- critical points
- surface matching
- shape deformations
- gray level
- natural language
- image segmentation