The impact of disfluency, pacing, and students' need for cognition on learning with multimedia.
Tim KühlAlexander EitelGregor DamnikHermann KörndlePublished in: Comput. Hum. Behav. (2014)
Keyphrases
- multimedia
- learning process
- high school students
- multimedia courseware
- learning environment
- helping students
- cognitive development
- student engagement
- conceptual understanding
- computer assisted instruction
- undergraduate students
- learning scenarios
- e learning
- student learning
- cooperative learning
- middle school students
- mobile learning
- instructional materials
- learning activities
- students learning
- online learning
- computer aided learning
- higher education
- computer programming
- learning outcomes
- teaching materials
- web based learning systems
- student attitudes
- learning experience
- learning algorithm
- multimedia learning
- writing skills
- university level
- learning styles
- intelligent tutoring systems
- educational environment
- learning opportunities
- science learning
- cognitive load
- blended learning
- attitudes toward