ShaDDR: Interactive Example-Based Geometry and Texture Generation via 3D Shape Detailization and Differentiable Rendering.
Qimin ChenZhiqin ChenHang ZhouHao ZhangPublished in: SIGGRAPH Asia (2023)
Keyphrases
- realistic rendering
- computer graphics
- view dependent
- texture mapping
- d scene
- surface geometry
- image based rendering
- multi view
- d objects
- three dimensional
- high fidelity
- single image
- shape reconstruction
- image synthesis
- texture synthesis
- real time rendering
- photorealistic
- geometric models
- computer vision
- geometric features
- virtual reality
- texture classification
- objective function
- ray tracing
- d mesh
- texture images
- real scenes
- specular surfaces
- texture analysis
- shape from shading
- reflectance model
- virtual environment
- geometric structure
- object shape
- geometric primitives
- image based modeling
- photometric stereo
- camera calibration