A Preference Learning System for the Autonomous Selection and Personalization of Entertainment Activities during Human-Robot Interaction.
Marcos Maroto-GómezSara Marques-VillarroyaMaría MalfazÁlvaro Castro GonzálezJosé Carlos CastilloMiguel Ángel SalichsPublished in: ICDL (2022)
Keyphrases
- human robot interaction
- preference learning
- service robots
- recommender systems
- human robot
- ordinal regression
- gaussian processes
- gesture recognition
- robot programming
- pairwise comparison
- humanoid robot
- ranking functions
- user model
- pointing gestures
- user profiles
- collaborative filtering
- active learning
- expert systems
- user preferences
- pairwise
- neural network