Mining Sequences of Gameplay for Embedded Assessment in Collaborative Learning.
Philip Sheridan BuffumMegan FrankoskyKristy Elizabeth BoyerEric N. WiebeBradford W. MottJames C. LesterPublished in: EDM (2016)
Keyphrases
- collaborative learning
- game play
- sequential patterns
- video games
- collaborative e learning
- computer games
- serious games
- episode rules
- game playing
- event sequences
- frequent sequences
- learning outcomes
- game design
- learning process
- game mechanics
- educational games
- learning experience
- hidden markov models
- learning processes
- computer supported collaborative learning
- game engine
- pattern mining
- object oriented
- frequent patterns
- programming language
- human players
- game ai
- database systems