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On surface normal and Gaussian curvature approximations given data sampled from a smooth surface.

Dereck S. MeekDesmond J. Walton
Published in: Comput. Aided Geom. Des. (2000)
Keyphrases
  • surface normals
  • gaussian curvature
  • smooth surfaces
  • shape from shading
  • three dimensional
  • object recognition
  • viewpoint
  • photometric stereo
  • surface reconstruction
  • geometric structure
  • intensity images