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Physical handles at the interactive surface: exploring tangibility and its benefits.
Lucia Terrenghi
David S. Kirk
Hendrik Richter
Sebastian Krämer
Otmar Hilliges
Andreas Butz
Published in:
AVI (2008)
Keyphrases
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surface reconstruction
three dimensional
d objects
surface fitting
user friendly
neural network
virtual space
surface model
computer graphics
range images
virtual reality
physical models
geometric structure
vector field
real time
virtual environment
viewpoint
video sequences
data sets