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Predicting students' flow experience through behavior data in gamified educational systems.

Wilk OliveiraKamilla TenórioJuho HamariOlena PastushenkoSeiji Isotani
Published in: Smart Learn. Environ. (2021)
Keyphrases
  • educational systems
  • database
  • data sets
  • case study
  • artificial intelligence
  • active learning
  • data sources
  • data processing
  • quantitative data
  • real world
  • collaborative learning
  • intelligent tutoring systems