A mandatory contribution-based collaborative gaming approach to enhancing students' collaborative learning outcomes in Science museums.
Hsin-Yi LiangTien-Yu HsuGwo-Jen HwangShao-Chen ChangHui-Chun ChuPublished in: Interact. Learn. Environ. (2023)
Keyphrases
- learning outcomes
- collaborative learning
- learning experience
- learning environment
- open ended
- learning processes
- university students
- game based learning
- learning styles
- students learning
- cognitive load
- content analysis
- procedural knowledge
- learning objectives
- computer mediated
- individual differences
- educational process
- learning process
- computer supported
- student learning
- video games
- pedagogical agents
- knowledge construction
- learning gains
- student learning styles
- science education
- elementary school
- computer supported collaborative learning
- learning scenarios
- randomly assigned
- online learning environments
- peer interaction