Scene-Motion Thresholds Correlate with Angular Head Motions for Immersive Virtual Environments.
Jason JeraldFrank SteinickeMary C. WhittonPublished in: ACHI (2009)
Keyphrases
- image sequences
- image motion
- multiple moving objects
- object motion
- immersive virtual environments
- moving objects
- dynamic scenes
- video sequences
- motion estimates
- motion model
- motion estimation
- human motion
- optical flow
- motion features
- camera motion
- space time
- motion boundaries
- head motion
- motion segmentation
- consecutive frames
- motion patterns
- motion analysis
- human walking
- ego motion
- motion sequences
- motion field
- moving camera
- motion parameters
- multibody
- flow field
- three dimensional
- camera movement
- viewing direction
- planar scenes
- intrinsic and extrinsic camera parameters
- optic flow
- multi view
- background subtraction
- video frames
- d scene
- rigid motion
- motion capture
- motion capture data
- structure from motion
- euclidean reconstruction
- feature points
- uncalibrated cameras
- ground plane
- apparent motion
- video data
- face recognition
- calibrated cameras
- velocity field