Protection of 3-D object usage through texture watermarking.
Jean-Luc DugelayEmmanuel GarciaCaroline MallauranPublished in: EUSIPCO (2002)
Keyphrases
- d objects
- texture mapping
- surface patches
- object recognition
- viewpoint
- object contours
- surface properties
- multi view
- viewing direction
- multiple views
- range data
- three dimensional
- pose estimation
- cad models
- shape descriptors
- texture images
- physically plausible
- d mesh
- object classes
- three dimensional objects
- image contours
- line drawings
- texture analysis
- texture features
- watermarking algorithm
- real world objects
- watermarking scheme
- integral imaging
- pose normalization