Point based rendering of non manifold surfaces.
Huw JonesRonald J. BalsysKevin G. SuffernPublished in: GRAPHITE (2003)
Keyphrases
- texture mapping
- tangent plane
- implicit surfaces
- high quality
- riemannian metric
- free form
- principal curves
- high dimensional
- computer graphics
- three dimensional
- surface reconstruction
- geometric models
- high fidelity
- ray tracing
- manifold learning
- real time
- feature space
- image based rendering
- photorealistic
- geodesic distance
- euclidean space
- d scene
- d mesh
- real objects
- surface model
- range data
- parameter space
- low dimensional
- image processing