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Efficient Light Source Placement using Quantum Computing.
Sascha Mücke
Thore Gerlach
Published in:
LWDA (2023)
Keyphrases
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light source
quantum computing
shape from shading
surface normals
photometric stereo
single image
multiple images
structured light
object surface
lighting conditions
image processing
illumination conditions
ground plane
specular reflection
surface reconstruction
cast shadows
three dimensional