Effect of delay on dynamic targets tracking performance and behavior in virtual environment.
Vittorio LippiCarlo Alberto AvizzanoDenis MottetEmanuele RuffaldiPublished in: RO-MAN (2010)
Keyphrases
- virtual environment
- virtual reality
- virtual world
- multi user
- virtual agents
- target tracking
- computer graphics
- physical environment
- moving target
- real time
- interaction model
- multiple targets
- haptic interaction
- virtual characters
- serious games
- human behavior
- dynamic environments
- particle filter
- collision detection
- haptic feedback
- haptic device
- role play
- real environment
- moving objects
- e learning