A creative thinking approach to enhancing the web-based problem solving performance of university students.
Fan-Ray KuoNian-Shing ChenGwo-Jen HwangPublished in: Comput. Educ. (2014)
Keyphrases
- university students
- creative thinking
- mobile learning
- learning outcomes
- peer assessment
- questionnaire survey
- artificial intelligence
- middle school students
- critical thinking
- engineering design
- learning environment
- game design
- multimedia
- case study
- knowledge level
- e learning
- learning tools
- learning activities
- mobile phone
- collaborative learning
- active learning