The effects of personalized gamification on students' flow experience, motivation, and enjoyment.
Wilk OliveiraJuho HamariSivaldo JoaquimArmando M. TodaPaula T. PalominoJulita VassilevaSeiji IsotaniPublished in: Smart Learn. Environ. (2022)
Keyphrases
- intrinsic motivation
- individual differences
- e learning
- learning achievement
- student motivation
- serious games
- user experience
- cognitive style
- positive effects
- learning environment
- life long learning
- students completed
- video games
- college students
- motivational factors
- semester long
- learning outcomes
- collaborative learning
- learning activities
- student learning
- communication skills
- learning experience
- intelligent tutoring systems
- engineering courses
- personal experiences
- game mechanics
- higher education
- participants included
- practical experience
- learning styles
- student achievement
- feel comfortable
- educational settings
- instructional strategies
- university students
- high school students
- high school
- perceived usefulness
- post secondary
- online course
- control group
- practical experiences
- descriptive statistics
- programming course
- game design
- problem based learning
- tutoring system
- english learning
- computer programming
- oral reading
- learning materials
- learning strategies
- user profiles
- learning process