Login / Signup
Real-time adaptive point splatting for noisy point clouds.
Rosen Diankov
Ruzena Bajcsy
Published in:
GRAPP (GM/R) (2007)
Keyphrases
</>
point cloud
real time
structure from motion
surface reconstruction
normal vectors
graphics hardware
point sets
photorealistic
high dimensional
laser scanner
stereo camera
computer vision
volume rendering
triangular mesh
image based rendering
d objects
query processing
icp algorithm
architectural scenes