Fast Evaluation of Boolean Circuits Based on Two-Players Game and Optical Connectivity Circuits.
Yosi Ben-AsherEldar FisherGadi HaberVladislav TartakovskyPublished in: ICPP (2012)
Keyphrases
- game theory
- game play
- high speed
- analog circuits
- evaluation method
- video games
- imperfect information
- soccer game
- analog vlsi
- logic synthesis
- digital circuits
- delay insensitive
- high level synthesis
- quantum computing
- logic circuits
- multi player
- game players
- repeated games
- game playing
- educational games
- low power
- connected components
- game mechanics
- multi agent systems