Non-photorealistic rendering technique for depicting 3D objects motion.
Tomoaki MoriyaTokiichiro TakahashiAkimichi TanakaPublished in: SIGGRAPH Research Posters (2006)
Keyphrases
- d objects
- object recognition
- multi view
- viewpoint
- image sequences
- apparent contours
- viewing direction
- cad models
- space time
- multiple views
- three dimensional objects
- pose estimation
- shape descriptors
- motion analysis
- motion model
- three dimensional
- range data
- human motion
- moving objects
- optical flow
- camera motion
- line drawings
- invariant recognition
- d mesh
- spin images
- curved objects
- feature points
- texture mapping
- polyhedral objects
- motion estimation
- multi views
- topological information
- surface features
- partial matching
- object features
- curved surfaces
- static images
- object classes
- dynamic scenes
- computer vision
- human body