EMG-Based Decoding of Manipulation Motions in Virtual Reality: Towards Immersive Interfaces.
Anany DwivediYongje KwonMinas V. LiarokapisPublished in: SMC (2020)
Keyphrases
- virtual reality
- virtual environment
- computer interface
- virtual world
- three dimensional
- augmented reality
- image sequences
- computer graphics
- virtual reality technology
- optical flow
- user interface
- computer animation
- virtual humans
- photorealistic
- haptic interaction
- virtual space
- human motion
- video sequences
- multi sensory
- tangible user interface
- data mining
- visual data mining
- virtual museum
- virtual reality environments
- dynamic scenes
- interactive virtual
- computer generated forces