Neuro-Rehabilitation Therapy with T-FLEX Ankle Exoskeleton and Serious Games: A Case Study.
Daniel Gomez-VargasAngie PinoAndrea GarzónFlavio RobertiRicardo O. CarelliMarcela MúneraCarlos A. CifuentesPublished in: ICORR (2023)
Keyphrases
- serious games
- lower extremity
- virtual environment
- spinal cord injury
- virtual reality
- video games
- game engine
- design principles
- game play
- intelligent tutoring
- educational games
- artificial neural networks
- game design
- game based learning
- neural network
- communication skills
- degrees of freedom
- digital games
- learning processes
- computer games
- usability testing
- case study
- educational tools
- game development
- virtual characters
- learning scenarios
- social skills
- expert systems