A Data-Driven Approach for Inferring Student Proficiency from Game Activity Logs.
Mohammad Hassan FalakmasirJosé P. González-BrenesGeoffrey J. GordonKristen E. DiCerboPublished in: L@S (2016)
Keyphrases
- activity theory
- learning environment
- computer games
- student learning
- game playing
- data driven
- learning objectives
- intelligent tutoring systems
- video games
- item response theory
- game theory
- user activity
- nash equilibrium
- serious games
- game play
- learning process
- tutoring system
- online course
- log data
- concept maps
- game theoretic
- human activities
- learning styles
- virtual world
- university level
- student model
- optimal strategy
- game based learning
- high school students
- nash equilibria
- imperfect information