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A skeleton-based approach to grasp known objects with a humanoid robot.
Markus Przybylski
Mirko Wächter
Tamim Asfour
Rüdiger Dillmann
Published in:
Humanoids (2012)
Keyphrases
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humanoid robot
motion planning
biologically inspired
multi modal
human robot interaction
d objects
fully autonomous
motion capture
human robot
imitation learning
human motion
real time
shape representation
binary images
viewpoint
three dimensional
feature selection
learning algorithm
body movements
motor skills