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Putting yourself in someone else's shoes: The impact of a location-based, collaborative role-playing game on behaviour.
Birgit Schmitz
Petra Schuffelen
Karel Kreijns
Roland Klemke
Marcus Specht
Published in:
Comput. Educ. (2015)
Keyphrases
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role playing game
location based services
mobile devices
collaborative learning
knowledge sharing
social networking
online game
information search process