Feature-adaptive GPU rendering of Catmull-Clark subdivision surfaces.
Matthias NießnerCharles T. LoopMark MeyerTony DeRosePublished in: ACM Trans. Graph. (2012)
Keyphrases
- implicit surfaces
- subdivision scheme
- ray tracing
- graphics hardware
- real time
- surface reconstruction
- cluster of workstations
- point cloud
- ray casting
- three dimensional
- range images
- feature set
- feature vectors
- free form
- volume data
- real time rendering
- optimization process
- geometric features
- computer graphics
- image features
- photorealistic
- high fidelity
- surface model
- range data
- geometric models