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Fast Random Sampling of Triangular Meshes.
Martin Sik
Jaroslav Krivánek
Published in:
PG (Short Papers) (2013)
Keyphrases
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random sampling
triangular mesh
point cloud
range images
active learning
surface reconstruction
sampling algorithm
sample size
d mesh
real objects
smooth surfaces
sliding window
random sample
surface normals
video objects
object shape
reservoir sampling
coding method
intensity images
structure from motion
d objects