High Frame Rate Photorealistic Flame Rendering via Generative Adversarial Networks.
Mohammed Hassan AttiaAhmed AbobakrL. WeiKhaled SalehJulie IskanderH. ZhouDarius NahavandiMostafa HossnySaeid NahavandiPublished in: SMC (2019)
Keyphrases
- photorealistic
- high frame rate
- computer graphics
- virtual reality
- d scene
- hand held
- texture mapping
- range images
- rendered images
- highly accurate
- complex scenes
- image space
- image based rendering
- image acquisition
- point cloud
- frame rate
- photorealistic rendering
- vision system
- optical flow
- image sequences
- super resolution
- image processing
- range data
- virtual environment
- high speed
- high accuracy
- time of flight
- viewpoint
- computer vision
- real time