A video game design based on Emotiv Neuroheadset.
Rijin RajuChenguang YangChunxu LiAngelo CangelosiPublished in: ICARM (2016)
Keyphrases
- game design
- computer games
- video games
- educational games
- learning games
- game based learning
- multimedia
- video data
- design process
- video sequences
- serious games
- computational thinking
- game play
- programming concepts
- reinforcement learning
- board game
- learning tools
- augmented reality
- mobile devices
- game development
- metadata