A Robotic Assistant for Disabled Chess Players in Competitive Games.
Luca PozziSilvia GueriniStefano ArrigoniAlessandra PedrocchiMarta GandollaPublished in: Int. J. Soc. Robotics (2024)
Keyphrases
- games played
- board game
- imperfect information
- game playing
- human players
- two player games
- game theory
- game play
- game players
- computer games
- game tree
- perfect information
- game tree search
- game design
- repeated games
- mobile robot
- online game
- real time
- test bed
- human computation
- multi player
- evaluation function
- robotic systems
- pure nash equilibria
- general game playing
- video games
- computer chess
- urban planning
- game theoretic
- boolean games
- artificial intelligence
- monte carlo
- learning experience
- computer programs
- robotic arm
- incomplete information
- tree search
- card games