Tracking-based distributed equilibrium seeking for aggregative games.
Guido CarnevaleFilippo FabianiFiliberto FeleKostas MargellosGiuseppe NotarstefanoPublished in: CoRR (2022)
Keyphrases
- nash equilibrium
- game theory
- nash equilibria
- distributed systems
- kalman filter
- camera network
- equilibrium strategies
- visual tracking
- game theoretic
- fictitious play
- computing environments
- stochastic games
- repeated games
- particle filter
- cooperative
- computer networks
- real time
- robust tracking
- pure strategy
- multi agent
- motion analysis
- distributed environment
- computer games
- mean shift
- search algorithm
- particle filtering
- video games
- communication cost
- game play
- incomplete information
- appearance model
- object tracking
- solution concepts
- motion estimation
- mixed strategy
- video sequences