Login / Signup
Interactive Screen-Space Surface Rendering of Dynamic Particle Clouds.
Hilko Cords
Oliver G. Staadt
Published in:
J. Graphics, GPU, & Game Tools (2009)
Keyphrases
</>
computer graphics
search space
surface reconstruction
low dimensional
high fidelity
three dimensional
d objects
unit sphere
space time
implicit surfaces
terrain modeling
ray tracing
texture mapping
surface model
range data
d scene
range images
dynamic environments
user interface