Using immersive virtual reality to support designing skills in vocational education.
Kevin Gonyop KimCatharine OertelMartin DobrickiJennifer K. OlsenAlessia CoppiAlberto A. P. CattaneoPierre DillenbourgPublished in: Br. J. Educ. Technol. (2020)
Keyphrases
- virtual reality
- virtual environment
- collaborative virtual environments
- photorealistic
- virtual world
- computer graphics
- virtual reality technology
- augmented reality
- virtual humans
- computer animation
- three dimensional
- virtual space
- virtual museum
- interactive virtual
- vocational education
- virtual reality environments
- improve quality
- monitoring system
- force feedback
- multi user
- learning environment