GPU-based Motion Matching for Crowds in the Unreal Engine.
Nagaraj RaparthiEric AcostaAlan LiuTim McLaughlinPublished in: SIGGRAPH Asia Posters (2020)
Keyphrases
- motion estimation
- optical flow
- image sequences
- motion field
- feature points
- space time
- motion analysis
- spatial and temporal
- motion planning
- motion detection
- motion capture
- matching algorithm
- object motion
- matching process
- image motion
- point features
- normalized correlation
- moving objects
- motion model
- camera motion
- motion parameters
- collision detection
- pattern matching
- rigid body
- parallel implementation
- feature matching
- times faster
- human motion
- motion patterns
- velocity field
- motion tracking
- spatio temporal
- graph matching
- feature correspondences
- computer vision