Practical Time Bundle Adjustment for 3D Reconstruction on the GPU.
Siddharth ChoudharyShubham GuptaP. J. NarayananPublished in: ECCV Workshops (1) (2010)
Keyphrases
- bundle adjustment
- structure from motion
- camera parameters
- multi view stereo
- visual slam
- reprojection error
- scene structure
- multi view
- missing data
- least squares
- image sequences
- levenberg marquardt
- point correspondences
- real time
- camera motion
- point cloud
- feature tracking
- stereo rig
- nonlinear optimization
- scene reconstruction
- perspective camera
- computer vision
- focal length
- camera pose
- autocalibration
- maximum likelihood
- piecewise planar
- image correspondences
- feature correspondences
- camera positions
- three dimensional
- d scene
- artificial neural networks