3D object relighting based on multi-view stereo and image based lighting techniques.
Guangwei YangYebin LiuPublished in: ICME (2009)
Keyphrases
- d objects
- multi view
- visual hull
- viewpoint
- illumination conditions
- lighting conditions
- depth map
- object recognition
- multiple views
- bundle adjustment
- range data
- three dimensional
- pose estimation
- camera calibration
- light source
- photometric stereo
- dynamic scenes
- structure from motion
- point cloud
- surface reconstruction
- camera parameters
- urban environments