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A Haptic-Rendering Technique Based on Hybrid Surface Representation.
Laehyun Kim
Gaurav S. Sukhatme
Mathieu Desbrun
Published in:
IEEE Computer Graphics and Applications (2004)
Keyphrases
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surface representation
high fidelity
surface reconstruction
three dimensional
range images
surface features
surface model
b spline
computer graphics
surface matching
high quality
control points
d scene
differential geometry
least squares
shape index
image sequences