Telepresence Techniques for Controlling Avatar Motion in First Person Games.
Henning GroendaFabian NowakPatrick RößlerUwe D. HanebeckPublished in: INTETAIN (2005)
Keyphrases
- game theory
- autonomous navigation
- game theoretic
- virtual reality
- multi agent systems
- motion analysis
- image sequences
- motion estimation
- virtual world
- motion field
- motion model
- motion segmentation
- optical flow
- human motion
- human computer interaction
- space time
- virtual environment
- moving objects
- spatial and temporal
- multi user
- motion parameters
- three dimensional
- motion capture
- mobile robot
- learning experience
- computer graphics
- motion vectors
- field of view
- computer games
- motion detection
- ego motion