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Investigating the impact of video games on high school students' engagement and learning about genetics.
Leonard A. Annetta
James Minogue
Shawn Y. Holmes
Meng-Tzu Cheng
Published in:
Comput. Educ. (2009)
Keyphrases
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high school students
video games
middle school
helping students
learning process
learning algorithm
reinforcement learning
computer games
student engagement
computer supported collaboration
collaborative learning
learning systems
learning experience
high school
game development
middle school students