Affect-Based Early Prediction of Player Mental Demand and Engagement for Educational Games.
Joseph B. WigginsMayank KulkarniWookhee MinBradford W. MottKristy Elizabeth BoyerEric N. WiebeJames C. LesterPublished in: AIIDE (2018)
Keyphrases
- educational games
- game play
- game mechanics
- game design
- video games
- digital games
- multi player
- serious games
- game based learning
- computer games
- online game
- prediction model
- prediction accuracy
- educational tools
- learning tools
- simulation game
- game development
- learning games
- children learn
- learning environment
- conducted an empirical study
- mental states