Lessons Learned from In-School Use of rTAG: A Robo-Tangible Learning Environment.
Victor GirottoCecil LozanoKasia MuldnerWinslow BurlesonErin WalkerPublished in: CHI (2016)
Keyphrases
- lessons learned
- learning environment
- learning opportunities
- future directions
- case study
- learning systems
- learning outcomes
- e learning
- learning process
- augmented reality
- learning companion
- grounded theory
- learning activities
- learning processes
- high school
- participatory design
- data sets
- exploratory learning
- elementary school
- pedagogical agents
- cognitive apprenticeship
- tangible user interface
- teacher training
- learning community
- design science
- secondary school
- game based learning
- cooperative learning
- information systems