Wearable Sensing and Quantified-self to explain Learning Experience.
Kshitij SharmaIlias O. PappasSofia PapavlasopoulouMichail N. GiannakosPublished in: ICALT (2022)
Keyphrases
- learning experience
- sensor networks
- learning tools
- wearable sensors
- e learning
- mobile learning
- learning process
- learning outcomes
- learning styles
- learning tasks
- learning resources
- learning scenarios
- video games
- ambient intelligence
- learning design
- assessment tool
- technology supported
- activity recognition
- personalized learning
- computer based learning
- learning situations
- health monitoring
- m learning
- wearable devices
- virtual learning environments
- human computer interaction
- learning algorithm
- sensor fusion
- game play
- learning materials
- wireless sensor networks
- metadata
- classroom environment
- online learning environments
- real world