Hardware-Accelerated Rendering of Antialiased Shadows with Shadow Maps.
Stefan BrabecHans-Peter SeidelPublished in: Computer Graphics International (2001)
Keyphrases
- light source
- shadow detection
- shadow removal
- cast shadows
- shadow regions
- single image
- photometric stereo
- outdoor scenes
- edge information
- computer graphics
- real time
- high quality
- shape from shading
- high fidelity
- background subtraction
- video surveillance
- image generation
- brush strokes
- moving shadow
- pixel level
- lighting conditions
- d scene
- object detection
- neural network
- data sets
- specular reflection
- image based rendering
- graphics hardware
- edge detection
- image segmentation