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An algorithm for producing half-tone computer graphics presentations with shadows and movable light sources.

W. Jack BouknightK. Kelley
Published in: AFIPS Spring Joint Computing Conference (1970)
Keyphrases
  • computer graphics
  • light source
  • computer vision
  • photometric stereo
  • image synthesis
  • image sequences
  • high quality
  • virtual environment
  • virtual reality
  • structured light
  • specular highlights