Designing Bugs or Doing Another Project: Effects on Secondary Students' Self-Beliefs in Computer Science.
Luis Morales-NavarroDeborah A. FieldsMichael T. GiangYasmin B. KafaiPublished in: CoRR (2023)
Keyphrases
- computer science curriculum
- computer science
- computer science students
- computer science education
- computer scientists
- epistemological beliefs
- electrical engineering
- computing education
- graduate students
- project based learning
- pilot study
- tertiary education
- computer engineering
- engineering students
- semester long
- state university
- student learning
- secondary school
- software engineering
- upper level
- automata theory
- students studying
- learning community
- introductory programming courses
- undergraduate students
- computer programming
- educational settings
- software projects
- lecture notes
- individual differences
- learning environment
- college level
- higher education
- introductory computer science
- learning experience
- team members
- artificial intelligence
- technology enhanced
- source code
- learning styles
- instructional systems
- distance learning
- engineering education
- high school
- learning process
- intelligent tutoring systems
- learning activities
- project management
- researchers and practitioners
- library and information science
- national science foundation
- social issues
- collaborative inquiry learning
- primary school
- elementary school
- science education
- problem based learning
- learning outcomes
- case study
- science classroom
- multi user virtual environments
- programming course
- mental states
- knowledge building
- learning processes
- collaborative learning
- e learning