Voxel-Based Haptic Rendering Using Implicit Sphere Trees.
Emanuele RuffaldiDan MorrisFederico BarbagliKenneth SalisburyMassimo BergamascoPublished in: HAPTICS (2008)
Keyphrases
- high fidelity
- decision trees
- high quality
- computer graphics
- real time
- virtual environment
- virtual reality
- tree structure
- volume rendering
- d scene
- image based modeling
- graphics hardware
- texture mapping
- ray tracing
- haptic interaction
- tree models
- image synthesis
- image based rendering
- tree structures
- photorealistic
- connected components
- neural network